Showing posts with label iPhone. Show all posts
Showing posts with label iPhone. Show all posts

Wednesday, 19 October 2016

iPhone 7 Hardware & Software Specs

iPhone 7 Hardware & Software Specs

Each year when Apple introduces a new iPhone, critics and users hold their breaths for a major breakthrough to be included in the new model. With the iPhone 7, there's no major breakthrough, but there are two fairly big changes—one good, one maybe not so good.

The positive major change introduced with the phone is the new dual-camera system available on the iPhone 7 Plus. With two 12-megapixel cameras, a telephoto lens, and the ability to capture DSLR-quality depth of field effects, the 7 Plus' camera is a big step forward and could lay the ground work for even more advanced features later (think 3D). On the downside, the features don't ship out of the box; they'll be delivered via software later.

The negative change is the removal of the traditional headphone jack. The iPhone 7 will now include only a Lightning port for connecting wired headphones. Apple put the removal in terms of "courage," and it certainly fits with the company's other controversial-at-the-time feature removals (DVD, Ethernet, floppy discs), but whether the included adapter dongle is enough to satisfy users remains to be seen.

Removal of the headphone jack—Bound to be the most controversial iPhone change in years, the iPhone 7 removes the traditional headphone jack entirely. Instead, users are expected to use headphones that connect to the phone's Lightning port or AirPods, a new set of wireless headphones introduced by Apple at the same time.
The dual-camera system on the iPhone 7 Plus—The camera system on the iPhone 7 Plus is a major upgrade. It includes two 12-megapixel cameras on the back of the device, with the second camera offering a telephoto lens. This enables new image effects using depth of field (the foreground of the image in focus, the back blurred), live previews of depth of field effects, and up to 10x zoom. The camera flash also includes four bulbs (up from 2) for better color accuracy.
Higher top-end Storage—The highest capacity storage on the iPhone 7 is now 256 GB, up from 128 GB in the iPhone 6S.
Better color fidelity in screen—Both Phone 7 models have technology built into their screens that allows them to display a greater range of colors, delivering better-looking images. This technology was introduced previously on the iPad Pro.
New color options—In addition to silver, gold, and rose gold, the iPhone 7 offers two new color choices: Black and a high-polish "Jet Black." Jet Black is only available in the 128 GB and 256 GB models.
iPhone 7 Hardware Features

In addition to the changes noted above, new elements of the iPhone 7 also include:

The new A10 Fusion processor
W1 wireless audio chip to support AirPods and new wireless Beats headphones
Redesigned, solid state Home button with new force feedback engine
Improved user-facing camera
25% brighter screen
The ability to edit and add effects to Live Photos
Improved battery life
IP67 water and dust resistance
Support for Felica NFC standard used in Japan.
Screen
iPhone 7: 4.7 inches, at 1334 x 750 pixels
iPhone 7 Plus: 5.5 inches, at 1920 x 1080 pixels

Cameras
iPhone 7
Back camera: 12 megapixel, digital zoom up 5x
User-facing camera: 7 megapixel

iPhone 7 Plus
Back camera: Two 12-megapixel cameras, one with telephoto lens, optical zoom to 2x, digital zoom to 10x
User-facing camera: 7 megapixel

Panoramic photos: up to 63 megapixel
Video: 4K HD at 30 frames/second; 1080p at 120 frames/second slo-mo; 720p at 240 frames/second super slow-mo

Battery Life
iPhone 7
14 hours talk
14 hours Internet use (Wi-Fi)/12 hours 4G LTE
30 hours audio
13 hours video
10 days standby

iPhone 7 Plus
21 hours talk
15 hours Internet use (Wi-Fi)/13 hours 4G LTE
40 hours audio
14 hours video
16 days standby

Sensors
Accelerometer
Gyroscope
Barometer
Touch ID
Ambient light sensor
Proximity sensor
3D Touch
Taptic Engine for feedback

iPhone 7 & 7 Plus Software Features

The improved camera features of the iPhone 7 Plus don't ship with it. Instead, they'll be delivered as a free software update later in 2016
Editable Live Photos
iOS 10 support
Support for all existing iPhone features like FaceTime, Siri, GPS, AirPlay, App Store, Apple Pay, etc.
Colors
Silver
Gold
Rose Gold
Black
Jet Black

US Phone Carriers
AT&T
Sprint
T-Mobile
Verizon

Size and Weight
iPhone 7: 4.87 ounces
iPhone 7 Plus: 6.63 ounces

iPhone 7: 5.44 x 2.64 x 0.28 inches
iPhone 7 Plus: 6.23 x 3.07 x 0.29 inches

Capacity and Price

iPhone 7
32 GB - US$649
128 GB - $749
256 GB - $849

iPhone 7 Plus
32 GB - $769
128 GB - $869
256 GB - $969

Availability
The iPhone 7 and 7 Plus go on sale Sept. 16, 2016. Customers can pre-order them starting on Sept. 9, 2016.

Previous Models
When Apple releases new iPhones, it also keeps previous models around to sell at lower prices. With the introduction of the iPhone 7, Apple's line up of other iPhone models is now:

The iPhone 6S & 6S Plus will be available in 32 GB and 128 GB models for $549 and $649, and $649 and $749, respectively
The iPhone SE remains in its current 16 GB and 64 GB configurations and at its current pricing
The iPhone 6 & 6 Plus will be discontinued.

iPhone 6S Review By A Long-Time Android User

iPhone 6S Review By A Long-Time Android User

I have always wanted an iPhone, ever since Steve Jobs announced it in 2007. However, back then, I was 11 years old and there was no way my parents were buying me an iPhone, and there was nothing I could do to convince them. And trust me, I tried plenty of methods to persuade them, and none of them did the trick.

Nevertheless, I did get to use it and play with it quite a lot, because my Dad bought one, for himself. Sigh. I mean, how can a parent do that to his kid, right? It’s like, you can play with it, but you can’t put your SIM card in it and truly make it your own. And if you mess something up, you’re doomed!

In 2010, my Dad bought a Samsung Galaxy S and I fell in love with its Super AMOLED screen and the Android OS. And, finally, in 2011, I bought my first ever Android-based smartphone: Samsung Galaxy S II — I saved for seven months until I had enough to buy one. Since then, I have exclusively only used Samsung’s flagship smartphones as my daily drivers; upgrading every year to the latest model as soon as it came out.


Moreover, as I have been in the media industry for more than three years now, I have also tested a plethora of Android smartphones from other manufacturers as well. But I have never owned an iPhone, until now.

Mainly because, before the iPhone 6, Cupertino refused to manufacture an iPhone with a bigger screen than 4-inches. While on the Android side, we were rocking devices with screen sizes ranging from 5 to 5.7-inches and sporting a display resolution much higher than that of the iPhone’s Retina Display. There was no way I could use a smartphone with a such a small display.

So whenever my colleagues or friends used to ask for my opinion on the iPhone, I used to say to them: as soon as the company launches a bigger iPhone, I’ll buy one instantly. And Apple ultimately did it. It launched two variants of the iPhone 6, one with a 4.7-inch display and the other with a 5.5-inch display. On launch day, I tried to get one by queuing outside my local Apple Store; I queued for two hours, yet I wasn’t able to score one. Apple ran out of all 64GB variants of both, the iPhone 6S and 6S Plus. After that, I gave up and never bothered getting one.

My good friends over at MobileFun.com have been following my work for quite some time now and sent me a 64GB, Silver, 4.7-inch iPhone 6S for this editorial. I have been using it for more than six weeks now, and I’m ready to give you my thoughts on the current state of the iPhone — a perspective from an Android user.

Now, this piece won’t be like my usual comprehensive reviews, it will be more like the things I like and don’t like about the product, and what I think Apple needs to do in the future.

Design and build quality

There was a time when if somebody wanted to buy a smartphone with a premium design and exceptional build quality, they would just get the latest iPhone without thinking much about it. And, to be honest, I would have done the exact same thing, because Apple was one of the few manufacturers — if not the only one — who focused on the form of its smartphone, not just the spec sheet.

With that being said, nowadays, the tables have turned and almost every Android OEM is producing their smartphones by keeping the design at the centre of the development process. We have passed the point where one device is significantly faster or powerful than the other in its category, so the design is what often plays the differentiating factor in the consumer’s buying decision. Hence, the iPhone 6S’s design doesn’t excite me.

Now don’t get me wrong, I’m not saying that it’s a poorly designed smartphone; It’s just that it doesn’t have the wow factor we all expect from an iPhone, at least in my opinion. And as it’s a flagship Apple design, it’s blatantly being ripped off by other companies to sell their own smartphones, which in return has made Cupertino’s design a bit too generic.

The iPhone 6S’s design language to me is very reminiscent of the original iPhone. It features 7000-series aluminium back (no more bendgate issues) with rounded corners and curved edges, which seamlessly connects with the 2.5D glass on the front; the glass is also curved at the edges.

The entire body is extremely slippery with almost no grip whatsoever; I have actually almost dropped it a few times while taking it out of my inside jacket pocket. In my experience, a glass back provides a bit more grip over a metal back, even though it’s more prone to get shattered once dropped on to the ground. Furthermore, I’m not a big fan of the antenna lines at the back, they break the consistency of the overall design. I really hope the company figures out a way to get rid of them in the next iteration of the device.

As far as the build quality is concerned, I think we all are very well aware of the fact that Apple doesn’t joke around when it comes to the quality of its products. And just like its other products and previous generations of the iPhone, the iPhone 6S’s build quality is top notch. I have been using the 6S without a case since day 1, and there’s not a single scratch or dent to be found anywhere on the enclosure — even the stainless steel Apple logo is so far scratch-free.

Display

Believe it or not, the new 6S is a tad taller, wider, thicker, and heavier than its predecessor — 138.3x67.1x7.1mm, 143g (compared to the 6: 138.1x67x6.9mm, 129g) — and that’s because it’s equipped with Apple’s new pressure-sensitive display technology, which is called 3D Touch. And, in my opinion, it’s the best characteristic of the iPhone.

With 3D Touch, Apple has taken software interaction to a whole new level, it has basically developed a right-click for the iPhone. As the display is now pressure-sensitive, the device detects how hard you’re pressing the screen and acts accordingly.

For instance, if your friend sends you a link to a website, you can light press on the link and a preview window will open up, giving you a peek at the website itself. And if you like what you see, you can increase the pressure of your thumb and it would pop open the website inside Safari.

Just like that, 3D Touch works throughout iOS 9, with the same peek and pop principle. My most-liked 3D Touch feature, however, is being able to change the position of the curser while in a textfield. Almost all the 3rd party apps I use have already been updated to support 3D Touch, except a few Google apps — mainly Gmail and Hangouts.

A very limited number of Android OEMs have also tried experimenting with pressure-sensitive displays, but their implementation hasn’t been as great as Apple’s — won’t get the push from Android app developers. Nevertheless, Google has recently confirmed that Android N will have native support for pressure-sensitive displays, so that sounds like a step in the right direction.

Speaking of the display, the iPhone 6S is packing a 4.7-inch IPS  HD (1334x750) panel with a pixel density of 326ppi, which makes it a Retina Display. Sure, the display isn’t boasting a Quad HD (2560x1440), or even Full HD (1920x1080), resolution or is of an AMOLED variety, it’s still sharp enough and gorgeous to look at.

I must say, before making the switch, I was a bit skeptical about the iPhone’s display, as I had been using Android flagships with much, much higher resolution displays. Nonetheless, I’m glad to report that Apple has sourced one of the best LCD panels in the business. The only issue I had was with the brightness of the panel, it doesn’t perform really well under direct sunlight. And the auto-brightness system isn’t that great too.

I have also been using Night Shift — introduced in iOS 9.3 — which allows the user to manually control the colour temperature of the display, it can also automatically activate and deactivate upon sunset and sunrise or a custom timeframe. Technically, it should have helped me sleep better, but I don’t think it has affected my sleep at all. In spite of that, I did notice that the warmer temperature was less straining on my eyes.

Camera

Apple’s smartphones have always been known for their superb camera systems, and the 6S didn’t disappoint at all. There are three things you need to know: the resolution of the sensor has been increased from 8 megapixels to 12 megapixels, it can shoot 4K video at 30FPS, and there’s a new Live Photos feature. Furthermore, just like its predecessor, the iPhone 6S isn’t equipped with optical-image-stabilisation, while the Plus model is.

Here’s the thing with the camera: the image quality isn’t as impressive as Samsung’s flagship Galaxy devices, but it’s extremely close, and the software isn’t as feature-rich as LG’s G4/V10. By default, 4K video recording is disabled and has to be enabled from the settings, probably because of the 16GB variant Apple is still selling in 2016. Overall, the camera experience is pretty solid — it’s easy-to-use and the sensor is capable of taking great pictures in almost all lighting conditions. However, if you do a lot of low-light photography, I would advise you to put your money on the Plus model instead, as it has OIS built-in.

As for the Live Photos feature, I only found myself using it just for the sake of testing it, actually. I disabled it a week later, as it took double the amount of storage compared to a standard, single image. If you aren’t already familiar with the feature, it’s basically a GIF with audio. What it really does is, it records a 1.5 second video before and after you capture a picture, so you can relive the moment every time you view it. This is actually also the primary marketing trait for Apple’s 3D Touch technology, because in order to preview a live photo, you need to press down hard on the display.

Hardware and software

In terms of hardware specifications, the iPhone 6S is a mid-range device on paper, yet it’s the fastest and smoothest smartphone I have ever used in my life. And that’s because Apple builds the hardware and software itself, so the entire platform is heavily optimised. I don’t think I need to say anything else regarding the performance.

Software-wise, my experience with iOS was mostly pleasant, but sometimes frustrating as well.

The best thing about iOS is that it seamlessly interlinks with OS X on the Mac. As I use a Macbook Pro as my computer of choice, iOS allowed me to make and receive calls directly through my computer, and switch from the mobile app to the desktop one and pick up right from I left off. For example, I could start writing a text on my iPhone, while walking towards my desk, and continue with it on my MacBook, and vice versa. Moreover, I was finally able to use FaceTime and iMessage to converse with my friends and family, who use these specific Apple services regularly.

Furthermore, almost all of my banking apps support Apple’s Touch ID for authentication, so it was super convenient using Touch ID to log into them, as I no longer had to type in a password or a pin number in public places — which potentially is a security risk. Speaking of Touch ID, Cupertino’s fingerprint sensor is insanely fast and accurate. I almost never saw my lock screen, it’s that fast.

I have to say, the user interface is pretty basic and intuitive, it’s so simple that even my grandmother could use it without asking for my help after 5 minutes — it’s brilliant. However, I did miss not having Weather and Google Calendar widgets on my home screen from time to time. Also, not having a permanent back button was a big issue for me. In order to go back to the previous screen, some apps required me to swipe to the right or press the back button on the top left or press the ok button on the top right; it got really confusing sometimes.

The company should take some cues from Android for its notification system, as it’s somewhat deficient. It dismisses notifications from the lock screen as soon as you unlock the device, and if you have already attended a notification but haven’t accessed it directly from the notification centre, it won’t get removed. Additionally, I would have liked if there was a built-in file manager to access my local files and a file extractor to unzip/unrar compressed files.

I live in the UK and we don’t yet have Android Pay or Samsung Pay, but we do have Apple Pay. So it was really an experience using the iPhone to pay for a meal. With that being said, It wasn’t able to completely replace my wallet, due to it being not that reliable. I’m not talking about the service, but the iPhone 6S as whole. I say that, because the battery life on this thing is a joke. It doesn’t even last an entire working day, usually dies on me around 6PM, so I have to charge it at least twice a day. And as it doesn’t have fast charging, it takes more than 2 hours to fully charge it.

Conclusion

Now it’s time for the magic question: will I be using the iPhone 6S as my daily driver? As I mentioned earlier, I don’t really have a daily driver; perks of being a technology writer and reviewer. I’m always testing something new and exciting. However, these days I’m thinking of getting a separate work line, and If I do get one, the iPhone will get my vote for a second smartphone.

Should you get one, you may ask? Well, If you want your smartphone to just simply work, you should get an iPhone. If you own a Mac, look no further and get the iPhone. If you have been using Android for quite a few years now and love customising your software experience, it’s better that you stick to Android for now.

Monday, 21 December 2015

Apple releases a $100 battery case for the iPhone 6 and 6S


When we finally thought Apple had launched everything it possibly could for 2015, here comes the Smart Battery Case for iPhone 6 and 6S. Every iPhone user knows that their smartphone is exceptional at many things, however, battery performance isn’t one of them, thanks to a wafer-thin design. Sure, the bigger Plus variant doesn’t suffer from that issue, and that’s because of its huge footprint which allows for it to be equipped with a significantly larger internal battery.
We are looking at a 60% increase in capacity, when compared with the one found in the iPhone 6S.
In spite of that, there are people out there who aren’t big fans of the Plus’ big size and prefer the smaller 6/6S instead. Hence, have to settle for poor battery life. And, Apple is aware of that. That’s why it specifically released the Smart Battery Case only for the iPhone 6 and 6S, and not their Plus counterparts.
How smart is Apple’s new case, you may ask? Well, it has a built-in 1,877mAh battery, a passive antenna, a charging status indicator, a lightning port, and iOS support.
Now let me explain these features in detail. The 1,877mAh battery will increase the iPhone’s talk time up to 25 hours and internet use up to 18 hours on LTE. However, according to initial reviews, the battery won’t completely charge the phone to 100%, due to it being similar in size to the internal iPhone battery — 1715mAh. It’s also the only battery case which features Apple’s lighting port instead of a MicroUSB cable, and it includes a passthrough for other accessories which make use of the lighting port —  for example the iPhone Lighting Dock; advantages of being a first party case.
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As soon as the device is plugged into the case, the device starts charging automatically and there’s no way to turn the charging on or off. The case itself doesn’t sport a battery level indicator, it only shows a 3-level charging status — amber, green, or off — with an LED, which is actually inside the case.
Yes, you read that right. The LED is inside the case and is only visible when the case is not attached to the iPhone. Nonetheless, thanks to tight software integration, the battery level is displayed inside the notification centre. Furthermore, Apple thinks the battery in the case would interfere with the radios of the phone, so it built a passive antenna which reroutes radio frequencies and helps reduce interference.
Design-wise, let me put it this way: it’s one of the worst designed products of 2015. It’s like Apple’s standard Silicone Case for the iPhone 6/6S, but now with a hump at the back for the built-in battery. Most battery-equipped cases are quite thick and significantly affect the thickness of a device, and this one is too, but only from the middle; which is awkward. It does have a cutout for the headphone port, but you’re more than likely to have issues with bigger headphone plugs, so keep that in mind. Other third party cases come with some sort of an adapter, but Apple doesn’t ship one with its own accessory. Moreover, for the microphone and speaker, there are openings on the bottom front of the case to redirect sound.
Unlike the company’s Silicone case range, the Smart Battery Case only comes in two colours: White and Charcoal Grey, and comes with a hefty price tag of $100.
Yes, $100 for a battery case which doesn’t event fully charge your iPhone. I would say, if you really want more juice out of your iPhone and are willing to pay $100 for it, buy a mophie battery case instead. The mophie Juice Pack Air comes with a way larger built-in battery — 2,750mAh, has a better design, comes in eight different colours and a headphone adapter, provides better protection, and is also priced at $100. Additionally, if you're not too fond of bulky cases, you might want to consider buying a battery pack which will cost you less and will have a much, much higher battery capacity, so you’ll get more charges out of it.

Monday, 9 November 2015

My iPhone Screen Won't Rotate. How Do I Fix It?


One of the really cool things about the iPhone and iPod touch is that the screen can reorient itself based on how you're holding the device. That is, if you turn your iPhone on its side the screen adjusts to display wide rather than tall.
But sometimes, when you rotate your iPhone or iPod touch, the screen doesn't rotate with it. This can be frustrating or make your device difficult to use.
There are a couple of reasons why this can happen.

Screen Rotation Could Be Locked

The iPhone includes a setting called screen rotation lock. As the name indicates, it prevents your iPhone or iPod touch from rotating its screen no matter how you turn the device.
To check whether screen rotation lock is turned on, look in the top right corner of the screen next to the battery indicator for an icon that looks like an arrow curving around a lock.
If you see that, rotation lock is turned on.
To turn rotation lock off, follow these steps:
  1. In iOS 7 or higher, swipe up from the bottom of the screen to reveal Control Center. The icon at the far right—the lock and arrow icon—is highlighted to indicate that it's turned on
  2. Tap that icon to turn off rotation lock
  3. When you're done, press the home button or swipe down to close Control Center and you'll be back to your homescreen.
With that done, try rotating your iPhone again. The screen should rotate with you this time. If it doesn't, there's something else to consider.

Some Apps Can't Rotate

While many apps support screen rotation, not all of them do. The home screen on the most iPhone and iPod touch models can't rotate (though it can on the iPhone 6 Plus and 6S Plus) and some apps are designed to only work in one orientation.
If you turn your device and the screen doesn't reorient, check to see whether the orientation lock is enabled. If it's not enabled, the app probably is designed not to rotate.

Your Accelerometer Could Be Broken

If the app you're using definitely supports screen rotation and the orientation lock on your device is definitely off, but the screen still isn't rotating, there could be another problem.
A problem with your device's hardware.
The screen rotation feature is controlled by the accelerometer in the the device—a sensor that tracks the device's movement. If the accelerometer is broken, it won't be able to track movement and won't know when to rotate the screen. If you suspect a hardware problem with your phone, make an appointment at the Apple Store to have it checked out.

Screen Rotation Lock on the iPad

While the iPad runs the same operating system as the iPhone and iPod touch, its screen rotation works a little differently on some models. For one, the home screen on all models can rotate. For another, the setting is controlled a bit differently.
In the Settings app, tap General and you'll find a setting called Use Side Switch to: which lets you choose whether the small switch on the side above the volume buttons controls the mute feature or the rotation lock. That option is available on all iPad models except the iPad Air 2, iPad mini 4, and newer. On those models, use Control Center as described earlier in the article.

Extend Your iPhone Battery Life In Three Taps with Low Power Mode

Extend Your iPhone Battery Life In Three Taps with Low Power Mode

Figuring out how to get the most life out of your iPhone battery is crucial. There are dozens of tips and tricks to achieve it, but if your battery is very low right now or you won't be able to charge for a long time, there's one simple thing you can do to conserve battery life: turn on Low Power Mode.
Low Power Mode is an aspect of iOS 9 that disables some features of the iPhone in order to make your battery last longer.

How Much Extra Time Does Low Power Mode Get You?

Because the amount of extra battery life Low Power Mode delivers is so dependent on how you use your iPhone, I can't say exactly how much time it will save you. According to Apple, though, the average person can expect to up to get an extra 3 hours of battery life with it on.

How to Turn On iPhone Low Power Mode

Sound like something you want to try? To turn Low Power Mode on:
  1. Tap the Settings app to open it
  2. Tap Battery
  3. Move the Low Power Mode slider to On/green
To turn it off, just repeat these steps and move the slider of Off/white.
This isn't the only way to enable Low Power Mode, though. The iPhone gives you two other options:
  • Siri—Just tell Siri "turn on Low Power Mode" (or a variation of that phrase) and she'll take care of it for you
  • Pop-up Window—When your iPhone's battery life drops to 20%, and then again at 10%, the iOS gives you a pop-up warning. In that warning is a button that can turn on Low Power Mode. Tap it to start saving battery.

What Does Low Power Mode Turn Off?

Getting your battery to last longer sounds great, but you have to understand the trade offs you're making in order to know when it's the right choice for you.
  • Processing power is reduced—The speed that the processor in the iPhone runs influences how much battery it uses. Low Power Mode controls the performance of the processor and the graphics chip in the phone to reduce the amount of battery it uses. This means your phone will be a little slower and might not perform as well in games and other graphics-intensive tasks
  • Background app refresh is disabled—Your iPhone learns how you use your apps and automatically updates them around the times you usually open them to ensure that the latest data is always waiting for you. It's a cool feature, but it also requires battery life. Low Power Mode temporarily suspends this feature 
  • Email fetch is turned off—The iPhone can be set to periodically grab new email from your accounts. Low Power Mode turns this feature off and forces you to manually check for new messages (open Mail and when you're in an inbox swipe down from the top to refresh) 
  • Automatic downloads are disabled—You can set your iPhone to automatically download app updates or purchases made on other devices. It's great to keep your content in sync, but doing that requires power to check for downloads and perform them. Low Power Mode prevents automatic downloads while it's on
  • Visual effects and animations are suspended—The iOS is packed full of all sorts of cool visual effects and animations. They make using the iPhone more fun, but they also require battery. By turning them off, Low Power Mode saves power
  • Screen brightness is turned down—The brighter your phone's screen, the more battery you use. Low Power Mode reduces your screen brightness to save energy.

Can You Use Low Power Mode All the Time?

Given that Low Power Mode can give your iPhone up to 3 hours of extra battery life, and the features it turns off aren't completely essential to using the phone, some people may be wondering if it makes sense to use all the time. Well, you're not alone. Writer Matt Birchler tested that very scenario and found that Low Power Mode can reduce battery use by 33%-47% in some cases. That's a huge savings.
So, if you don't use the features listed above very much, or are willing to give them up for more juice in your battery, you could use Low Power Mode all the time.

When Low Power Mode Is Automatically Disabled

Even if you've turned on Low Power Mode, it's automatically turned off when the charge in your battery exceeds 80%.